Titel: Lionel & Bors
Game Engine: Unreal Engine 4
Platform: PC
Theme: Agents
Main Feature(s): Asymetrical Co-op, Dynamic AI
My Part: AI/ Game System Design, Level Design, Programming (UE Blueprints)
Titel: Cubed
Game Engine: Unreal Engine 4
Platform: PC
Theme: 10 Objects
Main Feature(s): No More Than 10 Game-objects Used, Dynamic Switch Between 2D-Platformer And Isometric Camera
My Part: Game System Design, Level Design, Programming (UE Blueprints)
Titel: Pupeteer
Game Engine: Unreal Engine 4
Platform: PC
Main Feature(s): Pupeteer-inspired controls with strings attached to the players fingers
My Part: Game System Design, Level Design, Programming (UE Blueprints)
Titel: 3D Project
Software: Maya, Substance Painter, Unreal Engine 4
Platform: PC
Main Feature(s): ~20 assets used, modular industrial area
My Part: solo project