Titel: Lionel & Bors

Game Engine: Unreal Engine 4

Platform: PC

Theme: Agents

Main Feature(s): Asymetrical Co-op, Dynamic AI

My Part: AI/ Game System Design, Level Design, Programming (UE Blueprints)  

 

Titel: Cubed

Game Engine: Unreal Engine 4

Platform: PC

Theme: 10 Objects

Main Feature(s): No More Than 10 Game-objects Used, Dynamic Switch Between 2D-Platformer And Isometric Camera

My Part: Game System Design, Level Design, Programming (UE Blueprints)  

 

Titel: Pupeteer

Game Engine: Unreal Engine 4

Platform: PC

Main Feature(s): Pupeteer-inspired controls with strings attached to the players fingers 

My Part: Game System Design, Level Design, Programming (UE Blueprints)  

 

 

Titel: 3D Project

Software: Maya, Substance Painter, Unreal Engine 4

Platform: PC

Main Feature(s): ~20 assets used, modular industrial area

My Part: solo project